This month - Remote Unity3d jobs
  • PDG+CREATIVE

    Posted Today – Accepting applications

    Overview

    Do you love turning plans into reality? Can you take a scope of work description and crafting a functional deliverable in your sleep? Do you want to do more than just code for 8 hours a day? Are you capable—and willing—to provide strategic insight? Can you balance perfection with production? Are you not content quietly maintain the status quo? Is your first thought “I can figure this out” as opposed to “nope, can’t be done”? Do you believe code is art and science? Above all, do you have a passion for building awesome things? If so, keep reading.

    The interactive developer should be an active participant in sharpening our end product, processes, and everything else in between, in order to provide the most value to our clients. And ultimately, adding value means solving problems and making a client’s life easier. This position requires strong all-around web development ability, creative thinking, problem solving skills, and a programmer’s mentality. The interactive developer must have a passion and matching drive to provide beautiful and maintainable solutions to any problem that shows its face.

    Our Culture

    This paragraph gets its own section, because our culture is something that is extremely important to us. It’s deeply rooted in our core values and operating principles. At PDG+creative, our work is more than just ink on paper and pixels on a screen: without a fresh strategic concept any design or platform is destined for failure. Every project begins on the premise of letting creative have its way, starting an organic process of discovery, strategy, and design. These core ideas shape our team as pioneers of narrative solutions and as peers of innovative branding. In this multi-faceted agency, we never stop learning, meaning the past twenty years have certainly taught us a thing or two. Welcome to PDG+creative, where creative defines us.

    Requirements

    • 3+ years experience in interactive development  
    • Lives and breaths back end programming. If a databases or for() loops scares you, don’t apply
    • Eats front end for breakfast—bring it on browser compatibility, responsive design, and Javascript
    • Fluent with how to use a CMS and ability to build custom modules
    • Can work basic sysadmin tasks and are comfortable using the command line if needed
    • Embraces, not dreads, solving client problems via support tickets, when needed
    • Lights up when it’s time for strategic planning and feedback sessions
    • Completes a programming task on time and with full scope
    • Always learning, always exploring, never settling

    Skills and experience

    • Proficient at industry standard platforms (Linux, PHP, HTML/CSS/JS, SQL, Apache/Nginx, etc)
    • Understanding of basic design and design theory
    • Fluent in object-oriented programming
    • Attention to detail
    • Knowledge of using .git for version control of projects
    • Experience working with cloud hosting such as Digital Ocean + ServerPilot
    • Able to communicate effectively (written and verbally), and when in doubt, over communicate.
    • Can debug efficiently and with ease, even with unfamiliar code or on legacy systems
    • Comfortable in an MVC atmosphere
    • Comfortable working with APIs and integrations
    • Ruby on Rails experience a plus

    We hire thoroughbreds, not donkeys. If you are simply looking for a paycheck or a job, PDG+creative is not the place for you. We are sold out go-getters, we thrive in challenge, we strive to maintain team unity, we work until the task at hand is completed in excellence, and above all - each and every one of us fights to maintain our culture.

    We’re looking for someone that is willing to come into the office, but remote is not disqualifier.

  • Labster
    Preferred timezone: UTC +2

    Your mission

    At Labster we are dedicated to empowering the next generation of scientists to change the world. Our goal is to develop software that makes learning both engaging and effective, and to make it accessible to as many students as possible.

    We govern ourselves by using a flat-hierarchy system that is focused on motivation and results. We believe in flexible work hours and a good work-life balance, and while we love to get results, it’s incredibly important for us to have happy team members. At this point in time, we are a team of approximately 40+ developers. Some of the projects we are currently working on include but are not limited to: VR, building complex game/simulation editing tools and an advanced learning analytics dashboard, as well as scaling our DevOps server architecture to reach millions of students. To achieve our goals, we use C#, Unity3D, Python (Django), AWS etc.

    Your responsibilities

    • Extending our award-winning visual 3D simulation editor

    • Designing and developing new features for our highly popular virtual laboratory simulation and gamified education platform

    • Engineering cutting-edge, innovative educational gaming technologies integrated into Unity3D

    • Working as a member of a cross-functional team comprised of C# Developers, 3D Artists, QA Engineers, Content Writers and Content Developers

    • Driving improvements to our coding practices (such as test-driven development practices)

    • Contributing product ideas and working within the Product Team to help refine product features and requirements

    • Developing interpreter for Labster’s domain-specific language for educational simulations

    Requirements

    • You are proficient in designing, developing and maintaining applications using C#

    • You are fluent in written and spoken English

    • You like to take initiative and come up with ideas and you are not afraid of constructively question status quo

    • You have excellent attention to details

    • You are a great team player

    • You have a solid understanding of algorithms, design patterns, and best practices

    • You have a tendency to propose smart yet simple solutions

    Ideally, you also tick off at least 3 out of 5 characteristics listed below

    • You have a MS in Computer Science or equivalent practical experience (this is not a must-have for this role as we are prioritizing practical skills/experience)

    • You have experience working with Unity3D engine 

    • You are proficient in analyzing and optimizing code for performance and efficiency

    • You have experience in developing and maintaining domain specific languages (experience with WPF is a plus)

    • You have experience working with Agile methodologies 

    Why should you join us?

    • We provide a friendly and productive work environment with fun, smart, open-minded international group of people

    • We are a market leader when it comes to VR learning, backed up by renowned capital venture funds like Owl Ventures or Balderton

    • You will have the opportunity to work with the newest technologies

    • We provide a competitive salary based on your qualifications and experience and the company warrants as a part of your remuneration

    • You will own your schedule - flexibility and ability to make a real impact was always our priority 

    • You will have the opportunity to undergo a fun and exciting up to 90 day introductory period in Bali and the opportunity to work from the coolest offices in the whole island (Livit Hub)

    About Labster

    At Labster we are dedicated to empowering the next generation of scientists to change the world . Our goal is to develop fully interactive software that makes learning both engaging and effective, and to make it accessible to as many students as possible (see short trailer here). We are partnering with major publishers and other EdTech companies such as Pearson, Springer or Google. We believe in flexible work hours and a good work-life balance, and while we love to achieve great things via concentrated work, it’s incredibly important for us to have happy and engaged team members across all of our locations: the US, the UK, Denmark, Switzerland, and Indonesia.

  • Falkbuilt
    PROBABLY NO LONGER AVAILABLE.Preferred timezone: UTC -15 to UTC +1

    Falkbuilt is a technology driven start-up venture. Founders include Mogens Smed and Barrie Loberg. With digital intelligence we will revolutionize the construction industry. Our work leverages the video game experience while making it real with data to build the physical replica of the virtual.

    Based in Calgary, Canada (MST), we are putting together a top-shelf team of developers to build a state-of-the-art visualization and design platform. It will be a small, tight, clean-coding group of professionals working remotely from the comfort of their home offices. 

    We are looking for a senior developer with extensive experience in developing with video-game technologies across multiple platforms (iOS, Android, web, desktop).

    Requirements

    • Wizard at developing for multiple platforms, sharing code, cross compilation.
    • Extensive full-stack design/development experience for iOS.
    • Extensive full-stack design/development experience for Android.
    • Experience with front-end development.
    • Experience with desktop applications.
    • Experience with web-clients.
    • Interest in visualization technologies.
    • Your first task will be adding avatars and voice-chat to our multi-platform collaborative digital experience.

    Bonus Points

    • Experience applying video game technology outside of the video game industry.
    • Experience with AR and VR.
    • Experience in Unity.
    • Experience developing for Revit and AutoCAD.
    • Experience in the construction industry, shop drawings, architectural drawings, etc…
  • Falkbuilt
    PROBABLY NO LONGER AVAILABLE.Preferred timezone: UTC -15 to UTC +1

    Falkbuilt is a technology driven start-up venture. Founders include Mogens Smed and Barrie Loberg. With digital intelligence we will revolutionize the construction industry. Our work leverages the video game experience while making it real with data to build the physical replica of the virtual.

    Based in Calgary, Canada (MST), we are putting together a top-shelf team of developers to build a state-of-the-art visualization and design platform. It will be a small, tight, clean-coding group of professionals working remotely from the comfort of their home offices. 

    We are looking for a senior developer with extensive experience in developing with video-game technologies across multiple platforms (iOS, Android, web, desktop).

    Requirements

    • Wizard at developing for multiple platforms, sharing code, cross compilation.

    • Extensive full-stack design/development experience for iOS.

    • Extensive full-stack design/development experience for Android.

    • Experience with front-end development.

    • Experience with desktop applications.

    • Experience with web-clients.

    • Interest in visualization technologies.

    • Your first task will be adding avatars and voice-chat to our multi-platform collaborative digital experience.

    Bonus Points

    • Experience applying video game technology outside of the video game industry.

    • Experience with AR and VR.

    • Experience in Unity.

    • Experience developing for Revit and AutoCAD.

    • Experience in the construction industry, shop drawings, architectural drawings, etc…

Older - Remote Unity3d jobs
  • HoloMeeting
    PROBABLY NO LONGER AVAILABLE.Must be located: United States of America.

    We are looking for highly motivated and creative individuals to join us in our mission to transform how humans work and collaborate together.

    In this role you will work with an international team of artists and Unity developers to port our UWP app to iOS. 

    You will develop new mobile features that contribute to the product roadmap, translate design and product documentation into technical specifications and subsequently develop them as new features. You will write efficient code, optimise the general performance of our software and help keep bugs at a minimum level.

    Provide general project support by assisting the team with technical questions and creating authoring and/or debugging tools.

    Responsibilities, including but not limited to:

    • Development of ultra-fast, highly scalable, holographic remote collaboration solution
    • Implementation of security "best practices” to keep user data secure
    • Coordinate and work with front-end and back-end developers, UX/UI designers, 3D artists, and the production teams to achieve goals

    Requirements:

    • 3+ years of Unity experience in a professional development team
    • 2+ years iOS (ideally Swift, Objective-C and ARKit)
    • BS in Computer Science
    • Knowledge of Unity team project best-practices (prefabs, asset naming, organized scene hierarchy)
    • Experience with git 
    • Good communication skills (we are looking for someone who thrives on collaborating with a remotely located team)

    Preferred:

    • Agile
    • Photon Networking
    • Experience working with cloud-based systems and/or local servers including, but not limited to: web-based protocols, REST APIs, and sockets
    • C++ or other programming skills (e.g. Python)
    • Azure

    Work Environment

    We are a startup and this job operates in a remote environment. Candidates should have flexible working hours to accommodate this role and the company growth. We do not intend to work longer than necessary, however, we are looking for people who get things done when necessary.

  • Higharc
    PROBABLY NO LONGER AVAILABLE.Must be located: United States of America.

    Help create the future of home design. Higharc is looking for a seasoned graphics software engineer with deep real-time rendering experience to lead the architecture and implementation of our browser-based home environments. You’ll join a founding team who’ve shipped products for Autodesk, Electronic Arts, Nike, and Apple.

    ABOUT THE JOB

    You'll get in at ground zero, working with experts in architecture and 3D graphics to build our home customization and visualization experience. If you’re interested in applying the techniques used in video games and film to new home design and construction, then you could be a good fit.

    We're an early stage startup where finding product/market fit quickly is crucial. The right fit for this role prioritizes working software over perfection and wants to stand up something for users to test as quickly as possible.

    Please be prepared to share working examples of tools / experiences you built or were a primary contributor to - they should represent your best work.

    REQUIREMENTS

    • Must be proficient with HLSL/GLSL
    • Strong familiarity with graphics APIs such as OpenGL, OpenGL ES, or WebGL
    • Excited to provide stellar visual experiences in constrained hardware environments on the web
    • Comfortable working in a high-growth, constantly changing environment

    NICE TO HAVE

    • Javascript experience including libraries/frameworks (e.g. ReactJS, Vue, Angular)
    • Experience with 3D Applications (e.g. Rhino, Grasshopper, Maya, 3D Studio Max, etc)
    • Experience with game engines (Unity or Unreal Engine)
    • Experience with continuous integration and automated deployment systems (AWS, Terraform, Docker, etc.)
    • Interest or passion for home design, architecture, or construction

    ABOUT US

    Higharc is a stealth-stage, VC-backed startup that is changing how new homes are designed and built. Our goal is to make custom-fit homes accessible to anyone by automating home design and customization online. Higharc gives you the home you want without hiring an architect.

    Work where you are. Higharc is remote-first and we have offices in Raleigh-Durham and San Francisco. Higharc offers competitive salaries with significant equity in a fast-growing, well-funded company. Personal healthiness is an important value for us - we provide comprehensive medical, dental, and vision coverage with flexible PTO (take it when you need it) and meaningful maternity/paternity.

  • Cvedia PTE. LTD.
    PROBABLY NO LONGER AVAILABLE.$36,000.00 - $72,000.00.Must be located: Europe.Preferred timezone: UTC +1

    CVEDIA helps develop and deploy autonomous systems today. Our suite of tools substantively accelerates the time to train, test and validate neural network/deep learning algorithms. Our customers are driving the future of autonomous application and we are thrilled to help fuel their efforts.

    We are seeking a remote developer responsible for developing features for virtual sensors based on Unity engine. Your primary responsibilities will be to implement shader and scripting functionality translating design ideas, concepts, and requirements into highly performant code. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.

    Responsibilities

    • Translate design specification into functional features
    • Communicate with other team members to establish effective pipeline and integrate media assets
    • Design, build, and maintain efficient, reusable, and reliable code
    • Ensure the best possible performance, quality, and responsiveness of applications
    • Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems
    • Help maintain code quality, organization, and automatization

    Skills

    • Excellent knowledge of Unity, Bonus: experience with shaders, 3D concepts,rendering pipeline, scripting, textures
    • Experience with HLSL
    • Experience with compute and geometry shaders
    • Experience with CUDA is a plus
    • Experience with rendering debug tools, such as Frame debugger, RenderDoc, Pix and NSight
    • Experience optimizing memory and space usage
    • Prior experience with a well-known mobile title or AAA titles are a significant asset
    • Ability to constantly learn and stay in touch with evolving 3D standards and development technologies
    • Strong understanding of object-oriented programming
    • Familiarity with current design and architectural patterns
    • Knack for writing clean, readable, and easily maintainable code
    • Proficient knowledge of code versioning tools, such as PlasticSCM

    What we offer:

    Job location is in Cyberspace.

    - Communication with the all team members is done through online tools

    - Salary will be paid once a month with a wire transfer

    - Job capacity: Full time - Monday - Friday (8 hours daily)

    How should you apply for this job?

    • Please state on the mail subject the job position you are applying for.

    • Only applications written in English are going to be processed!

    • Due to time zone difficulties Only applications that are based in Europe will be processed.

    • Please mention your country of origin in the email.

    • Please send your applications to jobs at cvedia dot com

    More information about us: https://syncity.com

  • 4D Pipeline
    PROBABLY NO LONGER AVAILABLE.Must be located: United States of America.

    Come join one of the best teams you can imagine. Work on great projects, getting sh!t done, make products people love!

    Having a Great Team has been our simple formula for our success.

    We are looking for seasoned and experienced developers who are brilliant at what they do.

    In return - we will give you great work, great clients, great team, and a long term great profitable relationship.

    You get to work with some of the best Brands and companies in the world, companies like Epic Games, AUDI, AMD, Intel, NVIDIA, IKEA, BMW Mini, VANS, Unity Technology, Xerox PARC, and many others, including fast growing startups.

    You'll be playing a key role in each project and will be continuously learning new technologies and working on cutting edge products. Most of all, you'll enjoy your work and the people you work with and we'll do all that we can to help you meet and exceed your goals.

    Ideally, you have skills with 3D graphics engines for many years and know technology like WebGL, raytracing, Unreal, …

    Conditions:

    - Work from anywhere in the world (Europe or Eastern Europe preferred).

    - Unless otherwise stated, a minimum of 32 hours per week - must be able to work week days - not just weekends. If you have a fulltime job please do not apply.

    - Must be an individual not an agency/firm.

    - As part of our hiring process you will have a video interview and a programming test.

    - Working English required.

    We are looking for experienced programmers with:

    - 3D graphics development experience with a focus on working with OpenGL/DirectX/WebGL, and 3D engines. - Ideally with Virtual Reality and/or Augmented Reality experience.

    - Strong bonus to have Unity or Unreal Engine experience

    - Strong bonus to have mobile experience

    - Bonus to have WebGL experience

    - Bonus to have Shader experience

    - Bonus to have Raytracing experience Background in games, 3D visualization, or CAD a bonus

    - Bonus to have web experience and/or Django experience (we are also seeking a Django developer)

    - Primarily languages - C++ / C# / Javascript

    Any questions - happy to answer.

  • CVEDIA
    PROBABLY NO LONGER AVAILABLE.

    CVEDIA helps develop and deploy autonomous systems today. Our suite of tools substantively accelerates the time to train, test and validate neural network/deep learning algorithms. Our customers are driving the future of autonomous application and we are thrilled to help fuel their efforts.

    We are seeking a remote developer responsible for developing features for virtual sensors based on Unity engine. Your primary responsibilities will be to implement shader and scripting functionality translating design ideas, concepts, and requirements into highly performant code. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.

    Responsibilities

    • Translate design specification into functional features

    • Communicate with other team members to establish effective pipeline and integrate media assets

    • Design, build, and maintain efficient, reusable, and reliable code

    • Ensure the best possible performance, quality, and responsiveness of applications

    • Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems

    • Help maintain code quality, organization, and automatization

    Skills

    • Excellent knowledge of Unity, including experience with shaders, 3D concepts,rendering pipeline, scripting, textures

    • Experience with HLSL

    • Experience with compute and geometry shaders

    • Experience with CUDA is a plus

    • Experience with rendering debug tools, such as Frame debugger, RenderDoc, Pix and NSight

    • Experience optimizing memory and space usage

    • Prior experience with a well-known mobile title or AAA titles are a significant asset

    • Ability to constantly learn and stay in touch with evolving 3D standards and development technologies

    • Strong understanding of object-oriented programming

    • Familiarity with current design and architectural patterns

    • Knack for writing clean, readable, and easily maintainable code

    • Proficient knowledge of code versioning tools, such as PlasticSCM

    What we offer:

    Job location is in Cyberspace.

    - Communication with the all team members is done through online tools

    - Salary will be paid once a month with a wire transfer

    - Job capacity: Full time - Monday - Friday (8 hours daily)

    How should you apply for this job?

    • Please state on the mail subject the job position you are applying for.

    • Only applications written in English are going to be processed!

    • Due to time zone difficulties Only applications that are based in Europe will be processed.

    • Please mention your country of origin in the email.

    • Please send your applications to jobs at cvedia dot com

    More information about us: https://syncity.com

  • Labster
    PROBABLY NO LONGER AVAILABLE.Preferred timezone: UTC -1 to UTC +3

    **Your mission
    **At Labster, we are working hard to reach our goal of changing the world by producing fully interactive learning simulations, in order to make science education both accessible and motivational for millions of students globally. As a Content Developer at Labster you will collaborate closely with our scientific team as well as with our development and art teams to create engaging and innovative solutions that will significantly improve science education. To better understand what we are currently working on, we would recommend you to visit our blog or check out one of our simulations

    NOTE: You will be working closely with the teams based in Denmark and the UK hence you need to be located in one of the European timezones. This is a full-time position and you will be assigne to 1-year project with possibility to extent the contract. Ideally, you are available to join us in April. **
    Your responsibilities**

    • You will create 2-3 new simulations every quarter by combining various pieces of the puzzle that will be worked on and provided by your team members. This includes things like 3D animations, the learning flow, learning content, quiz questions etc.
    • Ultimately, you will be the person connecting all the dots, by bringing the work from our various teams located in Bali and Copenhagen in order to create the magic.

    **Requirements

    **Must have

    • One year of experience in creating applications using C# (or any other programming language)
    • Familiarity with XML format
    • Understanding of Agile software development methodology
    • Fluent in written and spoken English
    • Excellent communication skills
    • Ability to work independently while also able to work efficiently in a team
    • Ability to learn fast and stay organized as well as focused in a fast-pace environment

    Nice to have

    • Experience in working with Unity3D engine  
    • Familiarity with git version control 
    • Experience with working in distributed teams

    What do we offer?

    • Responsibility and ownership from day one – autonomy for the win
    • Getting up in the morning and knowing that you’ll work on something that helps people improve their lives – education
    • Having a flexible work schedule 
    • Working with an intelligent group of co-workers that will inspire you to achieve more and have fun while doing it
    • Developing your professional profile and learning a lot

    **About Labster

    ** At Labster we are dedicated to empowering the next generation of scientists to change the world. Our goal is to develop fully interactive software that makes learning both engaging and effective, and to make it accessible to as many students as possible. In order to achieve it, we are partnering with major publishers and other educational companies and just recently announced a partnership with Google.

    We govern ourselves by using a flat-hierarchy system called Holacracy that is focused on roles, collaboration and distributed leadership. We believe in flexible work hours and a good work-life balance, and while we love to achieve great things via concentrated work, it’s incredibly important for us to have happy and engaged team members.

  • Decentraland
    PROBABLY NO LONGER AVAILABLE.

    We are actively seeking a senior engineer to join our team and create the client to enter the Metaverse. We are looking for someone who is excited about creating truly memorable experiences for our end-users, while simultaneously providing technical support to our partners. Our ideal candidate has a generalist mindset and an extensive background in the gaming industry.

    REQUIREMENTS

    • 5+ years of experience in hands-on programming, preferably in but not limited to C#.

    • Excellent understanding of internet protocols and technologies (TCP/IP, DNS, HTTP, SSL, WebSockets, WebRTC, etc.)

    • Desire to work with technologies like WebGL, WASM, Typescript, Unity, Web3, and Solidity.

    • Experience building and publishing at least one mobile game.

    • Experience with web and game engines such as Unity.

    • Passion for crafting great experiences, down to the smallest detail.

    • Ability to ship features fast without sacrificing quality and long-term code maintainability.

    • Excellent verbal and written communication skills.

    DESIRABLE

    • Experience designing and developing multiplayer games.

    • Background supporting a live production infrastructure, and the ability to put out fires under pressure when things go wrong.

    • Familiarity with blockchain-based technologies.

    • Has built an app (any game, dApp, tool, etc.) for fun or motivated by a personal frustration.

    • Eagerness to uphold best-practices in engineering, security, and design.

    • Enjoys abstracting and refactoring.

    • Ability to thrive in a collaborative environment with multiple stakeholders.

  • CVEDIA
    PROBABLY NO LONGER AVAILABLE.

    CVEDIA helps develop and deploy autonomous systems today. Our suite of tools substantively accelerates the time to train, test and validate neural network/deep learning algorithms. Our customers are driving the future of autonomous application and we are thrilled to help fuel their efforts.

    We are seeking for a remote developer able to expand and create new plugins for our middleware system. Your primary responsibilities would be integrate APIs and sensors to our existing middleware (C++) and potential hooks to Unity3D (C#). High performance, out of the box thinking and quality are essential to succeed.

    Responsibilities

    • Create and add to our existing plugin stack (C++ and C#)

    • Implement several different third party APIs based solely on documentation

    • Create and implement sensor simulation solutions based on unity3d

    • Create, improve and maintain tests

    • Able to come up with solutions without hand holding

    Key qualifications

    • Multiplatform development (windows and linux)

    • Boost C++ libraries

    • 3 years experience with Unity3D

    • Understanding of network IP and bus systems in general is a plus

    • Multithreading / IPC / RPC understanding

    • High performance time critical systems understanding

    Desired qualifications

    • Vulkan API

    • CUDA

    • GPGPU

    • HLSL

    • Python

    • Understanding of light based sensors (eg lidar, mems, etc)

    • Understanding of electromagnetic sensors (eg radar)

    • Understanding of sound based sensors

    • IP protocol reverse engineering

    • Deep learning concepts

    How should you apply for this job?

    • Please state on the mail subject the job position you are applying for.

    • Only applications written in English are going to be processed!

    • Due to time zone difficulties Only applications that are based in Europe will be processed.

    • Please mention your country of origin in the email.

    • Please send your applications to jobs at cvedia dot com

    More information about us: https://syncity.com

  • Falkbuilt
    PROBABLY NO LONGER AVAILABLE.Preferred timezone: UTC -17 to UTC +3

    Falkbuilt is a technology driven start-up venture founded by Mogens Smed and Barrie Loberg. With digital intelligence we will revolutionize the construction industry. Our work leverages the video game experience while making it real with data to build the physical replica of the virtual.

    Based in Calgary, Canada (MST), we are putting together a top-shelf team of developers to build a state-of-the-art visualization and design platform. It will be a small, tight, clean-coding group of professionals working remotely from the comfort of their home offices. 

    We are looking for a lead developer with extensive experience in front-end development, providing the user with visual experiences, and building large efficient models.

    Requirements

    • Expert in Unity.
    • Proven experience with AR and VR.
    • Experience transacting with a RESTFUL API.
    • Ability to design for multiple targets including iOS, Android, web-apps, desktop.
    • Proven ability to provide high-quality & high-performance end-user experiences.

    Bonus Points

    • Experience applying video game technology outside of the video game industry.
    • Experience developing for Revit and AutoCAD.
    • Experience with hybrid data models that contain much more than the visual model.
    • Experience in the construction industry, shop drawings, architectural drawings, etc…

    Why work for Falkbuilt?

    • Our founders have a record of successful start-ups generating more than one billion in value.
    • Opportunity for participation in equity.
    • Work remotely from the comfort of your own home. No commute.
    • We provide you with the tools you need to succeed.
    • Take pride in building something real from the ground up.
    • You will participate in creating meaningful change in one of the world’s biggest industries.
  • CVEDIA
    PROBABLY NO LONGER AVAILABLE.

    CVEDIA helps develop and deploy autonomous systems today. Our suite of tools substantively accelerates the time to train, test and validate neural network/deep learning algorithms. Our customers are driving the future of autonomous application and we are thrilled to help fuel their efforts.

    We are seeking a remote developer responsible for developing features for virtual sensors based on Unity engine. Your primary responsibilities will be to implement shader and scripting functionality translating design ideas, concepts, and requirements into highly performant code. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.

    Responsibilities

    • Translate design specification into functional features

    • Communicate with other team members to establish effective pipeline and integrate media assets

    • Design, build, and maintain efficient, reusable, and reliable code

    • Ensure the best possible performance, quality, and responsiveness of applications

    • Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems

    • Help maintain code quality, organization, and automatization

    Skills

    • Excellent knowledge of Unity, including experience with shaders, 3D concepts,rendering pipeline, scripting, textures

    • Experience with HLSL

    • Experience with compute and geometry shaders

    • Experience with CUDA is a plus

    • Experience with rendering debug tools, such as Frame debugger, RenderDoc, Pix and NSight

    • Experience optimizing memory and space usage

    • Prior experience with a well-known mobile title or AAA titles are a significant asset

    • Ability to constantly learn and stay in touch with evolving 3D standards and development technologies

    • Strong understanding of object-oriented programming

    • Familiarity with current design and architectural patterns

    • Knack for writing clean, readable, and easily maintainable code

    • Proficient knowledge of code versioning tools, such as PlasticSCM

    What we offer:

    Job location is in Cyberspace.

    - Communication with the all team members is done through online tools

    - Salary will be paid once a month with a wire transfer

    - Job capacity: Full time - Monday - Friday (8 hours daily)

    How should you apply for this job?

    • Please state on the mail subject the job position you are applying for.

    • Only applications written in English are going to be processed!

    • Due to time zone difficulties Only applications that are based in Europe will be processed.

    • Please mention your country of origin in the email.

    • Please send your applications to jobs at cvedia dot com

    More information about us: https://syncity.com